When the first "Second World E-sports Champions League" was officially established, a crazy corner digging action in the "E-sports" field began.
There are 18 clubs and 9 games. Each game needs at least three professional players. Besides, in order to improve the internal competitiveness of the club and prevent accidents, 5-7 professional players are generally suitable. Each club needs at least 45 professional players, and the whole "Second World E-sports Champions League" League will accommodate at least 810 professional players.
810 professional players, such a large vacancy, what represents, everyone knows.
Global E-sports players are waiting! Let''s see which E-sports professionals will become the ace players of each club.
As the initiator of the "Second World E-sports Champions League" and the chairman of the current "China E-sports League Association", Lin Feng held a press conference for the first time and issued a recruitment declaration for the global E-sports enthusiasts.
"Professional players or fans of E-sports from all over the world, as long as you think you have the strength and superiority, can come to apply. You can apply directly to various clubs or through the Internet. Here, you will have the most ideal development space, the most superior environment and the highest treatment. Moreover, here, you are not only a professional E-sports player, but also a star, a popular star. Welcome to China electronic competition alliance—— Lin Feng''s declaration directly ignited the enthusiasm of E-sports players all over the world, and there was an endless stream of E-sports players going to 18 clubs.
Of course, although there are some good players who have been buried, the general level is relatively low. The real masters are still waiting for their prices to see what they can offer each other.
"King of Fighters" and "Street Fighter" are two kinds of fighting games. Because of the existence of "king of fighters online" before, it''s easier to find the master. Because of more than ten years of precipitation, street fighter has many masters, so there is no problem. However, the average master''s monthly salary is about 5000 yuan, of course, the bonus is calculated separately.
"FIFA Football", "live football", "NBA Live" three sports games, the public base is also very large, "FIFA Football" is currently dominated by European and American players, "live football" is dominated by Asia, "NBA Live" players all over the world. However, among the three previous games, only "FIFA Football" has major professional events, while "live football" and "NBA Live" do not. If you want to find out the top professional players, you can only rely on auditions. The salary of professional athletes in sports is about the same as that in fighting, with an average of about 5000 yuan, and the bonus is calculated separately.
The real highlights of E-sports games are the first person shooting and real-time strategy.
"Anti terrorism elite" is the absolute overlord of the first person shooting competitive games, and in today''s world "CS team", there are ten teams - GameOnline (commonly known as gol), SK, 3D, Eolithic, team9 (MTW. SE), e-sports.united, M19, Zex, molar teamwork, ocrana.fi.
Although each of the top ten teams has its own sponsors and contracts, these sponsorship contracts are not a problem in the face of the crazy poaching from 18 clubs of China E-sports League. The so-called liquidated damages are only about ten thousand euros, which is not a matter at all for the 18 clubs.
What''s more, for all the members of the top ten CS teams, joining the "Second World E-sports Champions League" held in China also has great attraction. First of all, in terms of competition, the "Second World E-sports Champions League" has a professional competition system and systematic training. Of course, what''s more important is that it has a huge base salary. In addition, as a signed E-sports professional player of the "Second World E-sports Champions League", it doesn''t have to run around at all. It just needs to compete in China, In this way, we can reduce the hard work in the past.
The top ten teams are waiting to be sold. Now the question is, how much do the 18 clubs from China offer?
SK, as the first team of CS today, is naturally coveted by 18 clubs. The fax and interview that invite them to join the team almost make "SK" Captain potti collapse. There are too many invites. However, there are also advantages of more invitation. The value of "SK" team has been rising all the way, and finally won by "Wahaha" group, which is determined to create a new situation and become an absolute giant in the domestic beverage industry. It won with a base salary of $50000 per team member every year, and the bonus is calculated separately.
The annual salary of each player is US $50000, which shocked the global e-sports industry and made all E-sports players envy. Before that, CS team completely depended on the game bonus to survive, such as "SK". So far, although it has won two world-wide large-scale game champions, the bonus of the whole team is only 75000 US dollars. Now, the signing of "Wahaha E-sports club" not only calculates the bonus, but also immediately has an annual salary of 50000 US dollars, which seems to be an instant from hell to heaven.
Of course, the "SK" team can get such a high annual salary is also related to the looting of other clubs! However, SK has become the highest salary in E-sports with an annual salary of $50000 per player.
But now this "SK" is a cluster of nebulae - potti, Heaton, bengan, MEDION and Brunk.
Potti, needless to say, is one of the representatives of European CS players. You can say that his shooting skills are not "divine", his tactics are relatively dull, and his fighting is not so passionate. However, he has a trait that makes all opponents afraid - stability. No matter when he faces any situation, he will be stable for ten years. It''s too scary in E-sports.
Heaton, a legendary figure in CS, is known as AK prince. He is the most accurate person in the world. His accuracy of mouse fine-tuning in the enemy''s rear is appalling. In addition to his world-class level of strafing trajectory control, Heaton has become the most terrifying main gunner in the "SK" team. Of course, the only drawback is that the waistline is too thick and not so handsome!
......
The five players are all super experts in various fields. The team made up of such players is at the peak of each other''s life. It is worthy of being the first in the world.
After the "SK" team was won by the "Wahaha" group with an annual salary of US $50000, other clubs are not willing to be outdone and have stepped up their efforts. The top ten CS teams have been won by other clubs, and the annual salary of each member of their CS team is about us $30000-50000. Although not up to "SK" team''s annual salary, but also let all CS team members satisfied. They expressed their satisfaction with joining the "Second World E-sports Champions League" and even were willing to play in China until retirement.
In the face of the outflow of excellent E-sports talents from various countries, there is no way to join China''s E-sports alliance. This is an era of market economy. If you want to retain talents, you have to pay. However, it is obvious that in the face of competition from 18 Chinese clubs with a base salary, there is no way for European and American countries to stop it. They don''t have enough base salary to attract these top eSports. What makes the European and American E-sports leagues even more resentful is that according to the contract, the e-sports professional players signed by 18 clubs of the "Second World E-sports Champions League" are not allowed to participate in any other E-sports competition without the consent of the club.
This is undoubtedly fatal to the e-sports competitions of all countries. Without the participation of these excellent players, the brilliance of the competition will undoubtedly drop by several grades. Although the e-sports industry has always been an endless stream of experts, but suddenly less of the best players, no doubt the impact is very huge. What''s more, the excellent players who are hard to cultivate will be "recruited" by 18 clubs from China. What should we do then?
For this problem, the organizers of European and American E-sports competitions also have a headache. Although they had hoped that some companies could invest a huge sum of money to fight against the "Second World E-sports Champions League", the companies they were looking for refused one after another after some investigation. The investment is not proportional to the income. In this regard, the organizers of European and American competitions can only cry out what to do!
As for the signed E-sports players, they are not allowed to participate in other competitions. Although there is a slight complaint, there is no objection after comparing the two. On the one hand, if you play a game where you may not get a bonus, on the other hand, if you have a base salary and a higher bonus, only a rational person will make the right choice.
As for real-time strategy games, Lin Feng has stated that empire times only exists in the first "Second World E-sports Champions League". In the next season, it will be removed from the competition and completely replaced by Warcraft 3. Therefore, many manufacturers have to consider carefully in selecting talents, Therefore, in the end, the monthly salary of the professional players in the age of empire is lower than that of the fighting and sports, only a little more than 3000 yuan.
Lin Feng has no choice but to remove the era of empire from E-sports next season. After all, the age of empire can''t compare with StarCraft on the scene. The inherent upgrade mode makes it far less flexible in strategy and tactics than StarCraft. Moreover, the age of Empire has two fatal shortcomings.
1、 Balance《 The three major races in StarCraft are completely independent, without imitation, but also have a perfect balance. Each of them has its own importance and characteristics. They are mutually reinforcing and mutually reinforcing, which is called the game created by God with Blizzard''s hand. The age of Empires is much worse in this respect. Although there are many races and many kinds of arms, in the end, it can only use a limited number of arms to fight. The power of "two wheeled carriage" and its low cost make it possible to sweep all kinds of arms. This also led to the "age of Empires" game fun lost a lot of points.
2、 This is also the most fatal《 The time of Empire usually takes several hours for a game, which is too long to be broadcast on TV. On the contrary, the war of StarCraft usually ends in more than ten minutes or half an hour. The rhythm is quite fast, not only the players play selflessly, but also the fans watching the game are beating their hearts.
Under these two fatal weaknesses, there is no way for the dismal exit of the age of Empire.
As for Warcraft 3, it is the annual masterpiece just launched by blizzard. Although there is a famous saying that Blizzard products must be high-quality products, it is hard to say what the future of this game will be. In terms of recruitment, we can only choose some old players from "Empire time" to become professional players from "Warcraft 3". Therefore, the salary is not comparable, the base salary is 3000 yuan, but the good thing is that they only signed a contract for one season, and sign a new contract next season.
At present, the real highlight of real-time strategy is StarCraft, especially South Korea''s "South Korea StarCraft professional league" has been held for two years, with more than 200 registered professional players. In addition to the fact that South Korea''s "StarCraft" professional players occupy a dominant position in the world, they have undoubtedly become the focus of talent digging.
For a while, 18 clubs have extended their tentacles to the "Korean StarCraft professional league" to contact the top players of the Korean StarCraft professional league in the past two years, and tempt the "top players of the Korean StarCraft professional league" with high salaries.
As the three top Korean experts, "Nada", "yellow" and "Boxer" are naturally the preferred targets. Under the competition of 18 clubs, the three men''s annual salary went up and up, which soon broke the top salary of $50000 created by the "SK" team.
After bidding, Nada, yellow and Boxer signed contracts with "Wahaha club", "Tencent club" and "Lenovo Group" respectively at a high salary of US $70000.
After the three top players were signed, the rest of the clubs did not dare to show weakness, known as the angel of "nal"_ RA ", known as the devil''s" kingdom ", and so on" StarCraft "top experts, have joined the Chinese club.
South Korea has witnessed this situation. Although it desperately wants to stop it, and even does not hesitate to use the strength of government departments to shout that South Korean star players do not want to leave the country, in the face of the temptation of high salaries from 18 Chinese clubs, these once proud South Korea decided to join China''s E-sports club and fight for the "Second World E-sports Champions League".
"Boss, our club and the clubs of some of your companies have been empty all the time?" Wu Zhaopu reminded. He didn''t understand why Lin Feng didn''t do it, not only in the anti terrorist elite, in the age of Empire, but also in StarCraft“ Second world, as the initiator of the e-sports Champions League, if the club''s performance is too poor, it would be too shabby. In particular, "anti terrorist elite" is one of the "second world" products. If the club''s performance is too poor, it''s a bit shameless.
Facing Wu Zhaopu''s query, Lin Feng smiles. It''s not that I don''t want to rob these experts, but now there are only a few top experts. Now the competition is too fierce and it''s not very cost-effective.
What''s more, holding this "E-sports Champions League" is not just to dominate in e-sports, but to promote the influence of the "second world".
At present, 14 clubs (a total of 18 clubs, four of which are owned by Lin Feng) mostly value the high popularity and potential market value brought by "E-sports", so they spend their money to lure top players from all walks of life.
But unlike them, what Lin Feng values is the future.
Once the "E-sports Champions League" has become the most influential E-sports competition in the world and the first choice League for all excellent E-sports players in the world, it will attract the attention of all E-sports players in the world. As the chairman of the "E-sports League Association", it will have great power and influence. This is also one of the reasons why Lin Feng funded four clubs himself.
Lin Feng owns four clubs. The presidents of "Wahaha" group, "PCCW", "Tencent" and "giant" are very close to Lin Feng. Basically speaking, they will stand on Lin Feng''s side. In addition, Netease, which is preparing to communicate with Lin Feng, will become Lin Feng''s power sooner or later. Taking these clubs into account, Lin Feng personally has the votes of nine clubs. As long as he strives for another club''s vote, Lin Feng can decide everything about the "E-sports Champions League".
And "second world" happens to be a game company, and most of Lin Feng''s companies belong to the electronic industry, which can be said to be closely related to games. At that time, the "E-sports Champions League", "the second world" and other companies under Lin Feng''s banner and the remaining 14 clubs will form a huge industrial chain to earn a steady stream of profits from the global E-sports players.
After all, any E-sports player needs a computer, needs to play games, needs to eat, needs to drink water, needs a mobile phone, needs MP3MP4... And so on. Relying on the charm of "E-sports Champions League", there is no doubt that the relevant products recommended by the official will become the first choice of global E-sports players. With such a big cake, Lin Feng, who controls the "China E-sports alliance", will undoubtedly get the biggest one.
As for the current club record, Lin Feng is not worried. E-sports is a highly competitive profession with high elimination rate and fast update. Lin Feng still has many future talents in mind.
Subsequently, after the wantonly digging action of the other 14 clubs announced the temporary end, Lin Feng made a move.
(I''m sorry, because there are too many data, although they are only a few records, in order to avoid mistakes as much as possible, I spent almost two days on data checking. There are only two chapters today, and one will be updated before 8 pm!)( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)