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NovelLamp > Beyond Chaos – A DiceRPG > Adam Sheet [964]

Adam Sheet [964]

    Adam Sheet [964]


    Name: Adam


    Race: Half Elf


    Level: 7


    XP: 11 600


    STR: 20 (+5)


    DEX: 12 (+1)


    CON: 16 (+3)


    INT: 16 (+3)


    WIS: 12 (+1)


    CHA: 16 (+3)


    SKILLS: Athletics, Perception, Arcane Lore, Investigation, Persuasion, Intimidation


    TOOLS: Smithing, Alchemy, Enchanting


    LANGUAGES: Aldish, Elvish, Dwarven, Drakken, Iyrspeech


    WEAPONS: Simple, Martial


    ARMOUR: Light, Medium, Heavy


    INVENTORY:


    Puthral plate, Wraith, dwarven warhammer, Strong Shield, (2) handaxe, dagger, wizard’s die (spell focus), spellbook, obsidian holy symbol of Baktu, Fine Battleaxe


    Blanket, backpack, bedroll, mess kit, waterskin, (50’) hemp rope, thick clothes, (2) clothes, (2) pouch, soap, brush, teethleaf, journal, quill, ink,


    Steel Tag: 3


    CURRENCY


    PP: 1


    GP: 100


    SP: 10


    CP: 10


    Obsidian (10), Tiger Eye (10), Amber (5), Diamond (5)


    1: Identify, Searing Smite


    2: Heat Metal, Magic Weapon


    3: Elemental Weapon, Protection from Energy


    4: Fabricate, Wall of Fire


    Prepared (10): Goodberry, Shield, Spiritual Weapon, Sending, Adam’s Tower, Counterspell, Revivify, Fireball, Healing Word, Hex


    1st Gate


    Comprehend Languages, Healing Word, Hex, Identify, Shield, Summon Familiar, Cure Wounds, Sleep, Thunderwave, Bless, Chaos Bolt, Thunderous Smite, Wrathful Smite, Heroism, Alarm, Create or Destroy Water, Detect Magic, Detect Poison and Disease, Expeditious Retreat, Feather Fall, Goodberry, Hunter''s Mark, Inflict Wounds,


    2nd Gate


    Mirror Image, Suggestion, Blur, Spiritual Weapon, Find Steed


    3rd Gate


    Adam’s Tower, Revivify, Counterspell, Fireball, Fly, Tiny Ward, Sending


    4th Gate


    Divination, Dimension Door


    COMBAT


    Health: 91/91


    DEF: 21/25


    Mana: 25/25


    Wraith: +10, 2d6 + 9/10


    Unarmed: +8, 1d6 + 5/7


    LS/WH/BA: +8, 1d6 + 1d3 + 7/8


    Dagger: +8, 1d3 + 7


    Handaxe/Mace: +8, 1d6 + 7


    Flame Bolt (120’). +6, 2d6 Fire


    Frosbite (60’). DC14, 2d6 Cold


    I will try my best to try and set up a sheet each time he adventures.
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