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NovelLamp > 21st Century Necromancer > Chapter 530 - 526: Deity (Please Subscribe, Request Monthly Tickets)

Chapter 530 - 526: Deity (Please Subscribe, Request Monthly Tickets)

    Two days flew by, and after consolidating their newfound strengths, Yu Chen and Hiromi Jounouchi returned to their normal nine-to-five work life.


    Perhaps some might wonder, is there anything interesting about a Legendary Dragon Blood Knight and a Demigod Necromancer spending their days in a hospital, ying at healing and saving lives in a typical nine-to-five job? But who''s to say that the powerful can''t be farmers tending to their fields?


    When wepare a world to a game, ordinary humans and transcendent beings are like regr yers and those who spend heavily on in-game purchases. The likes of Hiromi Jounouchi, a Legendary Warrior, are akin to big spenders who''ve gained power over average yers. They still have to follow the game rules with no excessive privileges, but their wealth makes for an amazing gaming experience, allowing them almost unlimited freedom within game constraints.


    And Demigods like Yu Chen... well, they''re simr to the VIP yers in some pay-to-win games, enjoying all kinds of privileges and an even better gaming experience. At times, the game even needs to be adjusted to amodate these VIPs.


    A game naturally offers a variety of ways to y: lifestyle gamers or scenery enthusiasts, fully exploring the intricate joys of the game, or background seekers delving into hidden storylines, or perhaps those who y as mundane people in PVE. Those addicted to PVP spend their days looking for opponents to fight—it''s all epted gamey.


    So, there''s nothing inherently wrong with someone like Yu Chen returning to an ordinary life, working nine to five every day.


    As for the more powerful deities, they''re akin to the developers maintaining the game. Lesser Gods are the lowliest developers, tasked daily with server maintenance, bug fixing, responding to yerints, and sometimes even getting sacrificed to appease the wrath of upset yers—essentially that''s their lot.


    But since they contribute to the game''s operation, the operatingpany—or the world consciousness—still pays them a sry and bonus, allowing Lesser Gods to enjoy benefits and perks, and sometimes they can enter the game with a developer ount for some fun.


    The more powerful Intermediate Gods and Powerful Gods are somewhat like project managers and department heads. Even though they receive better sries and benefits, they also have more responsibilities.


    Overall, any god that relies on faith is working for the world''s consciousness, maintaining the basic rules that underpin the world, ensuring the game makes more money, and fostering growth and strength, enabling better development.


    Supreme deities, stronger than Powerful Gods, are more like gamepany shareholders, reaping various benefits from the game''s operations, without intervening or participating in its management, and yers seldom even know they exist.


    They provide the stable funding for the gamepany, essentially controlling the most fundamental and foundational rules of a world, ensuring its stability and allowing a world to persist over time.


    Thus, a world with more supreme deities tends to be more stable and capable of sustained development, bing stronger. Of course, if a shareholder decides to stir up trouble, it could easily lead to apany''s bankruptcy or demise, which in this metaphor, means a world''s copse or destruction.


    When a world falls apart, those most affected are not the lowly developers or the high-ranking shareholders, but the middle managers.


    Low-level developers may struggle with their livelihoods due to job loss, but like the disposable nature of corporate drones in modern society, lesser gods are generally weed in any world within the Multiverse. As long as they don''t have invasive intentions, many worlds will ept these lesser gods as part of their divine fold because their impact on a world is limited, yet they can contribute to the stability of its operations.


    However, Intermediate Gods and Powerful Gods aren''t so fortunate; their greater poweres with greater demands for higher positions. Each world has a finite capacity for gods, and if you take up resources, others have less, which can provoke conflicts and even godly wars.


    Therefore, most worlds do not wee gods stronger than Lesser Gods to merge with their own.


    Thus, Intermediate Gods and Powerful Gods who have lost their worlds often be the Fallen, unwee wanderers and invaders in the Multiverse''s majority of worlds.


    As for supreme deities, a failed world investment just means they move on to another world, or if necessary, they can start their ownpany. Although a loss, it won''t cripple them.


    On the other hand, the lowest-level yers—ordinary people—don''t have the luxury to simply switch games like we switch gamepanies. True, ordinary mortals can indeed move from one world to another, but first, they would have to either master magic or advance technologically to enable such transitions.


    For beings like Chen Yu, the Demigod, or Hiromi Jounouchi, the Legendary entity, they actually have several options when their worldes to an end. Thest resort would be to stay and perish with the world. Any with a modicum of ability could choose to leave the copsing world at this juncture and survive in another world.


    Naturally, Demigods have slightly more options than the Legendary, such as seizing the opportunity to y a god amidst world copse, upgrading from a Demigod to a True God,pleting the transformation from yer to administrator.


    However, bing divine involves confronting two challenges: belief and divine duty. Gods of Faith who lose most of their followers during a world''s copse are easily caught in a faith shortage, slipping into dormancy, or even oblivion.


    While divinity is immortal and gods do not die, once a god falls into oblivion, revival and awakening depend on the slim hope that someone digs out their divine name from the annals of history and offers faith once again.


    Thus, for Demigods, God of Faith is just an option when the world is thriving. A better choice is to be an Ancient God.


    Deities have existed since the birth of the world''s consciousness. Most of the first gods were inherently strong individual species. The nascent world''s consciousness granted them authority, and thus they became deified.


    Ancient Gods do not rely on faith because they are a part of the world''s rules, possessing immense power. For a Demigod, bing such a god who doesn''t depend on followers'' faith is an excellent choice.


    As for the notion that Ancient Gods are part of the world''s rules, separating from a world is a topic long researched by Necromancers. Seizing a world''s rules to use them as a foundation for Bing Divine is not so difficult.
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